John Ford has been a leading authority on slot car racing since 1965.
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Dadds tracks - A slot car track construction company owned by Chris Dadds. Located in Indianapolis, Indiana.

Damm - Referring to an Air Damm. On a slot car it is located at the rear of the body. The term is also used in other ways, but it is spelled different, and will get you kicked out of the raceway.

Daytona track - A generic tern given to many slot car oval tracks.

Dead man - This is traditionally the first turn after coming out of the high speed bank or sweeper.

Dead Strip - The part of the track which is connected to the lap counter. In most cases, there is no track power on this strip, hence the name...dead strip.

De-slot - Term used when the car comes out of the slot.

Detailing pen - Many slot car manufacturers offer a detailing pen for marking in the body lines on lexan slot car bodies. Another popular pen available universally is the "Sharpie" made by Sanford.

Diaplane - A portion of the air control system on a slot car. That part made of very tough mylar and extending out in front of the body like a shovel.

Dial-in - A specific elapsed time selected during bracket drag racing.

Diameter - In slot racing, the diameter is nearly always associated with the armature. In most classes there is a minimum diameter it can be. The measurement is made with a set of calipers across the stacks. See stacks.

Diode - Used in the manufacturer of some modern day controllers. A diode controller will only work on slot car tracks which are wired in the standard "positive gate" manner.

Difalco - Jim Difalco manufacturers his Difaclco controllers in New York. Over the years, custom controller manufacturers have come and gone, but the Difalco controller is still around and better than ever.

Doorslammer - A term given to a drag car with doors that open. Basically a street car. Of course in slot racing, the doors don't open, but here it would be a car body representing one that does.

Donut - This referrs to a turn on the track which makes a complete circle. It does not have to be a full 360 degree turn, but must actually make a circle doubling back over itself with an over and under bridge section. Some donuts are not round, as is the case with original American Blacks and American Reds which had what is called a "D" shaped donut. The tires on your slot car are sometimes called donuts before they are mounted on the wheels.

Down force - This is the pressure applied to the body, or air control, caused by the air rushing over the body. The proper air control allows greater downforce in the turns, and allows air to spill over the sides down the straight reducing the "drag" which slows the car down reletive to the amount of downforce that is present.

Digest - The Slot Car Digest is a limited production booklet featuring how to articles that are no longer available. It is an archival source for these how to articles, and that is its only purpose, to keep these good articles from dissappearing all together.

Directory - The slot car directory is a list of all the slot car tracks in operation today. It is very hard to put together an accurate directory of raceways due to the regular opening and closings.

Drag - A type of racing with two lanes and no turns. In real racing, the track lengths are 1/4 mile and 1/8 mile. In slot racing, 55ft. is a 1/24th scale 1/4 mile. Half that is a 1/8th mile.

Dragster - Term used to describe those cars which run on a drag strip.

Drag strip - See Drag.

Dremel - One of those things that every serious slot racer must have in his collection of tools. It is used for cutting, polishing, grinding, and many other things that are needed in the care and feeding of the average slot car.

Driver - What you are if you are standing in the driver's station, holding a controller, pulling the trigger, watching a little car move around the track. In some countries you would be called a pilot. Just ask Gugu of Brazil. The driver is also the little guy inside your car. Your car does have a driver doesn't it? See interior.

Driver classes - Driver's classifications are a method of seperating the drivers into various driving skills, and price ranges of cars. There are too many organizations, and methods of doing this to list here.

Driver of the month - A recommdation from Am/Slot is to keep a running total of the points gained by your drivers and award the top point driver with a trophy which he much return at the end of the month to the one who beats him. Of course he can keep the trophy as long as he can remain on top. At the end of the year, there should be a competition between all those who have held the trophy to see who can keep it forever. An easy method for keeping points on a local level, is to award one point for every lap gained in compeition. This will keep a racer from pulling out if he has car trouble. He would want to fix the car and get back in the race to "make points".

Durostick - This is a tool made by Sonic Products of California. It will tell you how soft your tires are allowing you to mix and match the tires in relation to the densness of their compound.

Dynamic braking - In the beginning, slot cars did not have any method of braking. American Model Car Raceways commercially marketed a system called dynamic braking which has been used continually since then, and adopted by all major controller manufacturers as an industry standard. What causes the car to continue to roll when the power is shut off is the fact that the motor becomes a generator, and tries to actually run itself. This is called EMF, or electromotive force. Naturally, this condition doesn't last long, but long enough to cause a car to be hard to drive deep in the corners. Dynamic braking in effect, shorts out the leads to the motor. This causes the emf to dump into a giant dummy load, which robs all the power so that none of the generated current can be applied to running the motor. Then, the natural drag coefficient takes over, and the car will stop at varying rates depending on the strength of the magnets, and the friction of the moving components of the car.

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